Posts Tagged "Unwrella"


3d-io has just released a free upgrade to their one-click automatic UV unwrapping and packing solution for Autodesk 3ds Max and Maya: Unwrella 3. This major update comes parallel to the ever more growing popularity and usage of UV tile workflow in Mari, Zbrush, Mudbox and Modo. To meet the expectaions of texturing artists, 3d-io has leveled up Unwrella with a set of functions for optimal and fast UV tile creation workflow. + New UV tile creation process Unwrella 3 offers 3D Artists instant unwrapping and optimal UV packing in self-customizable UV tile sets. Artists now can easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings. + Compatibility with Autodesk 3ds Max 2015 and Autodesk Maya 2015 + New simplified web manageable licensing: Unwrella 3 comes out with the new online managed licensing system, allowing users to transfer licenses with one click to any other workstation. No more waiting time caused due to time-zones or email requests: you can activate or deactivate the license and move it as you wish. – Availability and system requirements Unwrella 3 is available now for Autodesk 3ds Max and Maya 2010 or above. The update is free for all registered Unwrella 2 users, a new licence costs € 149,-. Read more about the detailed Unwrella 3 feature list in the official Unwrella 3 news. Download Unwrella 3 here: http://www.unwrella.com/download/ About Unwrella The Unwrella unwrapping plug-in for Autodesk 3ds Max and Maya 2010, 2011, 2012, 2013, 2014 and 2015 is available for sale and as a freely downloadable trial version on its homepage: http://www.unwrella.com How to purchase Unwrella You can purchase Unwrella 3 directly here in 3d-plugin shop: 3ds Max Version or Maya Version Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution. It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. With automatic UV-Tile support, Unwrella allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like Mari, ZBrush or Mudbox. Unwrella is compatible with: 3ds Max 2015 3ds Max 2014 3ds Max 2013 3ds Max 2012 3ds Max 2011 3ds Max 2010 Maya 2015 Maya...

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